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Odin
Alien
 
Posts: 80

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« Reply #16 on: April 07, 2005, 05:27:17 PM » |
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Yeah, slime & fire should definitely hurt its creator.
Else it's too powerful a weapon.
I would just go to a corner, use SSB/fortress/turrets/ff, cast fire next to myself, set up a little defence group & wait...
It shouldn't. It didn't in cw and it was one of the strengths. One time heard Fire Hound can't be killed by fire even when the fire isn't yours. Never bothered to see whether it was true or not back in the cw days.
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"You are neither right nor wrong because the crowd disagrees with you, you are right because your data and reasoning are right." -- Benjamin Graham
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The_Gu3st
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« Reply #22 on: September 13, 2005, 08:07:41 PM » |
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If it isn't broken, don't fix it.
And don't act like you've never hid behind a fire or goo.
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The_Gu3st
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« Reply #24 on: September 13, 2005, 08:20:06 PM » |
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I believe the goo's defense is too strong also, maybe something more like 4?
As for the speed of goo... let me do some comparisons.
Fire: Speed- Slow Destroyable - no Goo: Speed Fast, Destroyable - yes
As you can see, both have disadvantages and advantages to each other. They seem to balance out quite fairly to me.
Just make defense less.
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The_Gu3st
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« Reply #28 on: September 14, 2005, 12:23:29 AM » |
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Nooo! If it had defense four then it would be quite useless (especially when used first turn in a 4 way, commander would be able to kill it too easily) I like it as defece 6!
I am quite against most of these changes.
Don;t place it somewhere that he can reach before it spreads. Besides, you cant kill anything on the first turn.
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