Duel Board - Free multiplayer online games

Duel Board => Bugs => Topic started by: willie on September 17, 2005, 01:44:39 AM

Title: 2nd moves in cb
Post by: willie on September 17, 2005, 01:44:39 AM
that bug that if you move one square and you come next to an enemy and can move into a beacon is still there.
if you command a ranged transporter unit to shoot and then you move your commander into that transporter you can shoot again
Title: Re: 2nd moves in cb
Post by: SiR gUt on September 17, 2005, 09:08:00 AM
ugh...... No Comment.
Title: Re: 2nd moves in cb
Post by: Bakster on September 17, 2005, 06:43:24 PM
He played me when he spotted the second "bug". I told him it wasn't a bug, and he said "ok." but he posted it anyway.
Title: Re: 2nd moves in cb
Post by: Dodger on September 17, 2005, 06:49:37 PM
I don't see it as a bug. It's good.
Title: Re: 2nd moves in cb
Post by: matlu on September 17, 2005, 09:27:52 PM
yeees, it is a bug...
Title: Re: 2nd moves in cb
Post by: The_Gu3st on September 18, 2005, 07:13:24 AM
I've come to like it, it makes sense actually.

In terms of practcality-

You move a space to be met with an opponents battlemech, knowing you have no chance, you attack it? I think not. Instead, you run the other way, into a house where you can be safe.
Title: Re: 2nd moves in cb
Post by: matlu on September 18, 2005, 11:39:39 AM
I think it's bug. As far as I remember it doesn't work for all beacons, only for either yours or opponent's, I don't remember which.
Title: Re: 2nd moves in cb
Post by: SiR gUt on September 18, 2005, 08:52:18 PM
honestly, I kinda like the bug...
Title: Re: 2nd moves in cb
Post by: The_Gu3st on September 18, 2005, 08:52:45 PM
Mhm, same.
Title: Re: 2nd moves in cb
Post by: Leviathan on February 16, 2006, 05:31:57 PM
Big diff between a bug and an endearing feature right? Its a sign on skill if someone can manipulate the rules of a game, it aint cheating!
Title: Re: 2nd moves in cb
Post by: M_I_K_E on March 03, 2007, 03:02:05 PM
yeah its still there.. even now.