if u move a transport with range and use its range then get your commander in it u can use range again. i dont think this is right.
This option was added by matlu.
Quote from: zzboots on April 16, 2005, 05:48:30 AM
This option was added by matlu.
its ok if u can do it before the transport has used its range but using it twice should not work
Quote from: flamingdragon on April 16, 2005, 06:37:11 AM
its ok if u can do it before the transport has used its range but using it twice should not work
Matlu liked this feature and wanted to keep it as is.
this "feature" pleases me not
Quote from: ZAPTONE_Z on April 16, 2005, 09:21:20 AM
this "feature" pleases me not
Why, I'm having fun when I imagine, how commander rushes into a tank, just to press big red "fire" button before his turn ends :)
- it was easier to do it this way. I was not thinking about this problem before, I simply programmed it, and it turned out this way. I decided that I don't mind. And really, it is not trivial to fix. The whole move/attack/combat system is quite complicated code, and I'm happy that currently it works. Currently I'm not going to risk that I break it.
i just dont like when theres a close quaters battle going on and some beams a tank down and im in a buggy they can shoot my buggy....get in the tank and shoot my com
and then i die :'(
Quote from: ZAPTONE_Z on April 16, 2005, 05:18:27 PM
i just dont like when theres a close quaters battle going on and some beams a tank down and im in a buggy they can shoot my buggy....get in the tank and shoot my com
and then i die :'(
just do them same thing