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Duel Board => Questions => Topic started by: jamesishere on March 26, 2005, 08:40:35 PM

Title: Mechanoid and alien world alignment increase
Post by: jamesishere on March 26, 2005, 08:40:35 PM
If you start a new game and select Mechanoid 1 or Alien 1, you have an 80% chance of success, and Mechanoid 2 and Alien 2 has a 70% chance of success. If I remember correctly, it was 60% for #1 and 40% for #2 with a neutral world alignment (as it is at the beginning of a game).
Title: Re: Mechanoid and alien world alignment increase
Post by: matlu on March 26, 2005, 09:48:58 PM
yep, currently it works exactly as you described, 80% for +1 and 70% for +2.  Uh, well, I can change it if more people find it incorrect...?
But 60% and 40% seems too low to me. It should be at least 70% and 50%... or more.... ?
Title: Re: Mechanoid and alien world alignment increase
Post by: ZAPTONE_Z on March 27, 2005, 01:01:29 AM
no no no

mech 1 alien 1 was 80% at neutral

mech 2 alien 2 was 60% at neutral
Title: Re: Mechanoid and alien world alignment increase
Post by: matlu on March 27, 2005, 01:11:58 AM
Quote from: ZAPTONE_Z on March 27, 2005, 01:01:29 AM
no no no

mech 1 alien 1 was 80% at neutral

mech 2 alien 2 was 60% at neutral
<puzzled>
well it's pretty possible that both of you are correct... maybe jagex changed it at some point...
Title: Re: Mechanoid and alien world alignment increase
Post by: BlitzJoker on March 27, 2005, 01:45:59 AM
These numbers have the probability of being the most accurate.....I got them from ZZ's old site, which I believe he copied from the Sabre's old site. And If I remember correctly the Sabres compiled the list while Cyber Wars was still up and running, although I am not sure.

Mech 1 Chance 70
Mech 2 Chance 60

Alien 1 Chance 70
Alien 2 Chance 60

And another thing is that world alignment wouldnt change percentages for these...
Title: Re: Mechanoid and alien world alignment increase
Post by: matlu on March 27, 2005, 01:49:23 AM
Ok, it will be 80% and 60% in next update. I like these numbers.
Title: Re: Mechanoid and alien world alignment increase
Post by: ZAPTONE_Z on March 27, 2005, 03:30:59 AM
Quote from: BlitzJoker on March 27, 2005, 01:45:59 AM

And another thing is that world alignment wouldnt change percentages for these...

world alignment changed the percentages
im 100% certain of that
Title: Re: Mechanoid and alien world alignment increase
Post by: TheMcCool on March 27, 2005, 04:11:33 AM
Yes it did. I don't think it lowered the chance of the opposing alignment working though. Just worked the same way as creatures.
Title: Re: Mechanoid and alien world alignment increase
Post by: Odin on March 27, 2005, 10:16:33 AM
Quote from: ZAPTONE_Z on March 27, 2005, 03:30:59 AM
Quote from: BlitzJoker on March 27, 2005, 01:45:59 AM

And another thing is that world alignment wouldnt change percentages for these...

world alignment changed the percentages
im 100% certain of that


And I'm 100% certain Mechanoid/Alien 1 were 80% and Mechanoid/Alien 2 were 70% on neutral just as the actions.dat file from the game said. I played far too many games to forget it. Only thing wrong with the actions.dat file was the description of jet pack, saying it gives commander +3 speed.
Title: Re: Mechanoid and alien world alignment increase
Post by: matlu on March 27, 2005, 01:01:57 PM
Quote from: Rainbow McCool on March 27, 2005, 04:11:33 AM
Yes it did. I don't think it lowered the chance of the opposing alignment working though. Just worked the same way as creatures.
But it WORKS now.

And I think that each of you is correct, but it was changed by jagex at some point, and each of you remembers different status. So it's useless to discuss about it. I like 80/60 and it will be so in next update.
Title: Re: Mechanoid and alien world alignment increase
Post by: BlitzJoker on March 27, 2005, 08:44:11 PM
80/60 seems like the best choice to me too