Duel Board - Free multiplayer online games

Duel Board => Bugs => Topic started by: Mortus_Sabre on April 18, 2005, 05:28:12 AM

Title: Beacon Bug (?)
Post by: Mortus_Sabre on April 18, 2005, 05:28:12 AM
In a 3+ player game, there's a very small detail with Subspace Beacons, and it's so small that it may have been on purpose.  If Persons A, B, and C are playing a game, and Person A has beacons, and Person B gets into one of those beacons.  Then Person C kills Person A, and all the beacons disappear...except the one that Person B is in.  In short, if a beacon is occupied, it doesn't disappear when it's owner dies like the rest of the beacons.  In the old CW all the beacons disappeared regardless, and I'm not sure if this is intentional or not.  If not, I figured I'd bring it to your attention.   ;D

Mortus
Title: Re: Beacon Bug (?)
Post by: zzboots on April 18, 2005, 05:33:14 AM
Matlu knows, and I believe he is keeping it as is.
Title: Re: Beacon Bug (?)
Post by: BlitzJoker on April 18, 2005, 05:47:40 AM
Yes this was intentional, I guess I like it better this way too.
Title: Re: Beacon Bug (?)
Post by: matlu on April 18, 2005, 08:26:48 AM
Yes, I wanted to have it this way, it is already explained here :

http://www.duelboard.com/forum/index.php/topic,152.0.html

I'm not yet sure, but possibly it will change a bit, maybe I'll make empty beacons non-attackable
Title: Re: Beacon Bug (?)
Post by: zzboots on April 19, 2005, 02:33:59 AM
Please make empty beacons unattackable.