Author Topic: Cyborg Attempt (Updated 9/08/05)  (Read 8861 times)

Dodger

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Re: Cyborg Attempt (UPDATED)
« Reply #15 on: September 01, 2005, 11:25:45 pm »
It looks kinda dopey, although I don't agree with the_gu3st about the eye. I animate mine at 26 as well.

Zai

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Re: Cyborg Attempt (UPDATED)
« Reply #16 on: September 02, 2005, 07:25:22 am »
Thanks for the replies all. And ah.. I typo'd "worse" as "worst".

Um.. What do you mean by dopey though... I guess it isn't as buff as the original cyborg.

Maybe I should make a slightly wider chest with the shoulder held up like the base model.

There's not many pixels to work with...

The_Gu3st

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Re: Cyborg Attempt (UPDATED)
« Reply #17 on: September 02, 2005, 07:32:19 am »
looks kinda like he's jello...ish?

I dunno how to describe it.

Dodger

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Re: Cyborg Attempt (UPDATED)
« Reply #18 on: September 02, 2005, 06:56:34 pm »
I know what you mean...
And yes, make him more buff. He should stand tall and strong

Zai

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Re: Cyborg Attempt (UPDATED)
« Reply #19 on: September 07, 2005, 07:14:35 pm »
I widened the chest (didn't update the picture).

However, Matlu pointed out that the leg movement is awkward.

I'm going to think of some way to smooth it out. This post is to let you know I'm still working on this! Arrggghh!

Zai

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Re: Cyborg Attempt (UPDATED)
« Reply #20 on: September 08, 2005, 10:16:29 pm »
Updated again with him walking straight up instead of zombie-like.

I'm really having trouble with the legs.. he's got pretty skinny ones.

Maybe I should make him a bit fatter like the original cyborg? With less leg room? (lengthening the body downward, bigger?)

TheArbiter

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Re: Cyborg Attempt (Updated 9/08/05)
« Reply #21 on: September 09, 2005, 06:01:53 am »
???  Fat Kids Love Cake  ???

Bakster

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Re: Cyborg Attempt (Updated 9/08/05)
« Reply #22 on: September 09, 2005, 07:06:37 pm »
The dead pose doesn't look very dead, he looks like he is about to spring up like a ninja.